
UPDATE: Razer said firmware updates on Xbox were “impossible”, I just proved them wrong.
by Kai Ochsen
A few days ago, I posted about how Razer’s Wolverine V3 Tournament Edition controller was completely locked unless you used a Windows-only program to update the firmware. The app on Xbox wouldn’t even open unless you did it first. macOS, Linux, and even Xbox itself were locked out. Support told me:
“It’s not technically possible to update the firmware on Xbox anymore.”
They claimed the controller was “designed” to require a Windows PC, and that the only option was to mail it to their warehouse for manual updating. I pushed back hard. I cited EU consumer law, Amazon policy violations, and even threatened to report them to Microsoft for deceptive app behavior.
And guess what? Today I turned on the Xbox just to take screenshots for my complaint… and the Razer Controller App suddenly let me in (and the app hasn't been pushed an update since I installed it). No Windows PC. No block. And it offered me a firmware update, directly on the console.
Here's proof:

(Controller updating at 45% right on the Xbox, no external software needed). The very thing they told me was “impossible” is now working just fine.
I don’t know if this was a quiet server-side change, a patch, or if they just didn’t want to admit it was always possible, but it’s very clear now:
Razer was either lying or deliberately restricting the feature.
They wanted to force users onto Windows, even for a product sold as Xbox-native. That’s what this was about. Not technical limits, just platform control and probably data access.
Why this is important
- Firmware updating is not optional. Without it, you couldn’t remap buttons or adjust triggers. The app just closed itself.
- There was no warning before purchase about Windows being required.
- They repeatedly denied this could ever work on Xbox.
- Then, with enough pressure, it suddenly worked again, no explanation.
I think we’ve all seen this kind of thing too many times: hardware manufacturers intentionally limiting functionality based on platform, hoping users don’t notice or fight back.
This time, I fought back, and it worked!
What you can do if you are experiencing the same issues like me
If you own this controller and got the same runaround:
- Try the Xbox app again. You might find it works now, even if it didn’t before.
- Don’t accept “technical limitations” as an excuse if something seems off.
- If you're in the EU, consider filing a complaint if you were misled.
- If you use macOS or Linux, keep pushing for cross-platform support. There’s no excuse.
To Razer (if you're reading):
You should have been honest from the start. Blocking users from their own hardware because they don’t run Windows isn’t just bad policy, it’s anti-consumer.
And to everyone else:
Never underestimate how far a well-written complaint and some legal pressure can go. You might not be a big company, but that doesn’t mean you don’t have power.
To conclude the post, I must add that this is a triumph not just for me, but for every user who refuses to accept arbitrary restrictions on the products they legally own. When companies lock features behind closed platforms, it’s our persistence that forces transparency and change. This is a great victory!